EA defends Fifa Ultimate Team transfer market price ranges

FIFA Ultimate Team developer EA Sports has defended its introduction of transfer market price ranges earlier this month.

The move was prompted by a rising tide of coin sellers who were destabilising the game’s economy.

In a new statement and Q&A for FUT fans due to go live this evening, EA detailed its latest move to tackle the problem – tailoring its price ranges to fit individual platforms. You can see a spreadsheet of how prices have changed here.

“Since the introduction of Price Ranges, we’ve already made more than 650 adjustments to player pricing, with a focus on the highest value players available in the FUT economy,” a FIFA spokesperson explained.

“Last week’s introduction of Price Ranges has helped restrict illegitimate coin transfers on the FUT Transfer Market, and balance player item prices so they reflect the current marketplace, but finding that right balance will take some time – we have a team dedicated to finding that balance.

“On Wednesday, we made another important change that will bring better trading balance and fairness to the Transfer Market. We’ve introduced unique Price Ranges on each platform (Xbox, PlayStation, and PC) to reflect the values and dynamics in those unique economies. This will bring minimum and maximum prices better in line with the perceived value within those economies, and make transfers fairer and more enjoyable for all FUT players.”

EA’s transfer market now caps the minimum and maximum amounts of coins that items can be sold for via the popularity of players and other items on each platform.

Items include players, in-forms, consumables and club items.

The need for a minimum item price has angered some fans, something to which EA has now responded:

“Removing the minimum range would open Price Ranges to the movement of fraudulent coin selling transfers,” the developer said. “Coin sellers are looking to use certain players with market values much lower than their maximum range in order to transfer set amounts of coins.

“We understand that the minimum price range has been a frustration for many of you, but it’s a necessary part of eliminating coin selling in FUT. We’ll continue to adjust Price Ranges for players in order to find the right balance for the Transfer Market.”

By tailoring the market to each platform, EA hopes to avoid the situation where the upper range for an item on one market could be seen as too low on another – thus creating a situation where users were unwilling to sell players at all.

Kid spends over 4,500 dollar in FIFA 15 Ultimate Team Mode

Jeremy Hillman shared a story on his blog that many parents will be able to sympathise with. His son, a huge FIFA 15 fan (in particular the Ultimate Team Mode mode), spent thousands of dollars on player packs on his Xbox (its not specified whether Xbox One or Xbox 360), without his parents knowledge or permission.

According to Hillman, when he looked at his bank account he realised that they were sending far too much money to Microsoft. When questioned his son confessed that he was buying player packs for Ultimate Team Mode, taking advantage after his father had used his credit card to buy the digital version of FIFA 15 and had left his details linked to the account.

It was only after he contacted Microsoft that Hillman realised that the problem was much more serious than first thought-the bill had already passed $4,500.

Although he acknowledges that he should have paid more attention to what his son was doing on his console, he still points the finger at Microsoft for not having more effective preventative measures for these type of situations, giving the example of Apple in which you must enter a password for each transaction (to be fair to Microsoft, the preventative measures on Xbox One are much improved over Xbox 360).

Hillman says that while the debt of $4,500 is hard to stomach, they will be able to recover relatively quickly by simply giving up some luxuries. However, not all families are able to do this, and many more are facing similar problems, not only with video games, but because of purchases made on multiple devices via digital stores.

FIFA 15 Simulation: The Slowest XI vs The Worst Positioning XI Read

Wembley Stadium has played host to some excellent games in the last few years, the Champions League finals between Manchester United in 2011 and between Bayern Munich and Borussia Dortmund two years later instantly spring to mind. However nothing could prepare the fans for what happened on one cold winter night when a FIFA 15 simulation threw together the Slowest XI and the Worst Positioning XI.

As the teams walked out onto this famous ground – with the Worst Positioning team already coming out of the wrong dressing room – the crowd could barely control themselves in anticipation for this clash of the titans. The teams had already been created on FIFA 15 and you can see the original articles here for the Pace XI and here for the Worst Positioning XI. We sat down, ready to watch the events that were about to unfold.

The game got off to a steady start with the two teams sizing each other up and trying to work out how they stacked up against their opponents. Early on Aston Villa’s Charles N’Zogbia was the main threat for the Positioning XI, causing all sorts of chaos with his close control and passing skills. The Slow XI were really struggling to string together any kind of attack with a perplexing preference to ping balls over the top that Peter Crouch and Rickie Lambert, unsurprisingly, couldn’t get on the end of.

After half an hour we had the first clear cut chance when Marc Albrighton sent over a glorious ball into the box but Chris Baird had run too far forward and stretching to reach the ball he could only head over. The next chance fell to Lambert who was played through by Crouch but he took so long to run forward and cut inside onto his left foot that Chris Smalling had recovered and made the tackle.

Ten minutes later we had the break through when Emmanuel Riviere burst through but Mikel Arteta, struggling to keep up, floored the French striker. Luckily Riviere had managed to get his pass off and N’Zogbia wasted no time in firing the ball past Rob Green. Five minutes later N’Zogbia was sent through again and Paul Konchesky lunged in trying to win the ball but he missed the ball and gave away the penalty, joining Arteta in the book. N’Zogbia stepped up and calmly slotted the ball down the middle, fooling Green.

Neither side made a change during the break and that might have been a mistake for the Slowest XI as they quickly fell further behind when Billy Jones waltzed his way through the right side, played the ball off to Riviere who found N’Zogbia with the Villa man slotting home for his hat-trick.

Just minutes after that it was 4-0 when John Obi Mikel, acting as the team’s deep-lying playmaker, threaded a perfect ball through and N’Zogbia’s pace took him clear before he finished well. The Slow XI decided they had to make a change but they weren’t exactly inspiring substitutes with Gareth Barry and Tom Huddlestone replacing Arteta and Frank Lampard. Barry immediately summed up his team’s afternoon, blazing high and wide from a free-kick in a good position.

The Worst Positioning XI brought on Claudio Yacob for Baird and they then made another change, bringing on Saido Berahino for Riviere, aware that their opponents were becoming even slower due to fatigue. The final change for the Slowest XI was Arsenal striker Olivier Giroud who came on for Crouch but the Frenchman was woefully ineffective, hardly getting involved in the game at all. The final sub for their opponents saw N’Zogbia come off to a standing ovation with team-mate Gabriel Agbonlahor coming on in his stead.

The stats at the end of the game tell their own story, with the Slowest XI managing just one shot whilst the Worst Positioning XI had 56% of the possession, completed 90% of their passes and had eight shots. The standout performer for the victors was undeniably N’Zogbia but Mikel also deserves a mention for completing 92% of his passes, winning 14/17 of his dribbles and generally providing a calming influence in front of the defence.

Amazing Coutinho SIF TOTW review on FIFA 15

We know that Coutinho had previously been given an in-form card for FIFA 15 FUT, but now we can see that EA has been forced to give the Liverpool FC star a second in-form card due to recent performances.

Ever since he signed a new contract with the club, the little magician has been in amazing form and now EA are translating this into FIFA 15 for FUT players.

He recently also received a MOTM 82 card, but now you can get your hands on an even better 83 Coutinho TOTW card in a pack for FUT if you are lucky enough.

This card features some great improvements, the most important of which is a 90 stat for dribbling. Hes also had his shooting upgraded to a 78 which is actually a +10 increase to his default card in the same which has 68 for shooting only.

His main weakness is still strength with a very low 52 strength rating. This is highlighted in the Coutinho SIF TOTW review that we have picked out for you below, courtesy of YouTuber ScoutingforFifa.

Check out the clip and let us know what you think of the brand new Coutinho. Despite his great form, theres still many who believe that Oscar is better-what do you say to that?