Giants Players Ratings for Madden 18 Leaked

EA Sports has not yet officially released player ratings for all 32 NFL teams in their latest version of Madden, but in a world of hacks and leaks, it should come as no real surprise they’ve found their way online early.

Giants’ Evan Engram added to Madden 18 with an 81 overall rating
The ratings on a team-by-team basis, and for the New York Giants, it was wide receiver Odell Beckham Jr. who led the way.

Beckham was given an overall rating of 93 , while safety Landon Collins followed that up with an overall rating of 92.

Defensive tackle Damon Harrison, and cornerbacks Janoris Jenkins and Dominique Rodgers-Cromartie were just shy of ratings in the 90s, each checking in with an 89.

Guard Justin Pugh and center Weston Richburg were the highest-rated offensive linemen at 86, while Shane Vereen was the highest-rated running back at 82.

Quarterback Eli Manning received a rating of only 80, but had an awareness rating of 87 and a throwing power rating of 90.

Other notable ratings including running back Paul Perkins , left tackle Ereck Flowers, kicker Aldrick Rosas , right tackle Bobby Hart , safety Darian Thompson  and linebacker B.J. Goodson .

Madden 18 will be the Most Photorealistic to Date

The Madden NFL 18 product listing on Gamestop has revealed new info on this year’s version of the game.

Frostbite Power – Running on EA’s Frostbite game engine for the first time, Madden 18 will be the most photorealistic to date, with stadiums being surrounded by spectacular cityscapes, brand-new firework displays, player run-out sequences, and new weather effects.
Play Now Live! – Play matches from the best of the real fixtures, including updated rosters, refreshed stats and customised commentary.
Target Passing – In Madden 18 you can throw the ball to who you want thanks to brand-new target passing. You’ll no longer need to throw only to your open wide receiver.
Play Styles – Three new play styles let you play Madden 18 how you want. Arcade allows for more spectacular plays and features limited penalties, Simulation features authentic NFL rules and gameplay, and Competitive places an emphasis on your stick skills – earn big rewards but also big penalties.
Coverage Assignment – A real-time user interface helps you understand your job in pass coverage.
Coach Adjustments – Make changes to the AI so it fits your game plan and make strategy changes on the fly.
Madden Ultimate Team and Franchise mode return in Madden 18, the former once again including the best players from the past and present. Franchise mode will allow you to manage your Franchise from the Madden Companion App on mobile.

Kat went hands-on with Madden 18 and came away with three main thoughts: Passing feels totally different, running is hard, and those new passing mechanics take while to get used to.

FIFA 17 made the switch to EA’s internal game engine, Frostbite, made by DICE and made famous for its use in the Battlefield games. Madden NFL 18 makes the move over to Frostbite this year. It’s fair to say that FIFA 17 wasn’t a drastic change from FIFA 16, but it did allow the dev team to create the slightly bizarre but engrossing story mode